By developing DirectX 10, there are more developers willing to create games on Windows platform and so the customers get a large more variety of games that they can enjoy in their spare time. To put it simply, DirectX 10 is a win-win solution for Microsoft, game developers, and end users. They can therefore put more focus on developing games instead of worrying about which hardware that customers are going to use to play their games. On the other hand, making games becomes easier for game developers since the interaction between hardware and software has been taken care of by DirectX 10. It’s all because DirectX 10 installation is made as easy as possible. A casual user who rarely or perhaps even never installing anything would still be able to follow through the installation until it is completed. The installation is far from being complicated. What end users really want is to play games without any trouble.įortunately, end users do not have to learn all the technical stuff about DirectX 10 to make it works on Windows. They couldn’t care less about all the changes that took place. These information are not that useful for end users. In addition, DirectPlay dplay.dll was deprecated in favor of dplayx.dll. Many components were deprecated such as DirectInput which was replaced with Xlnput and DirectSound which was replaced with XACT.
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